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Where to watch "Stargate Atlantis"
20. Enemy At the Gate
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Todd contacts Atlantis and reveals that a Wraith subordinate has managed to acquire several zero point modules that he has used to power a formidable new hive ship. He urges Woolsey to attack and destroy before it becomes a threat to Atlantis. On board the Daedalus Colonel Caldwell Colonel Sheppard and the rest of the team rush to engage the new hive ship. But the ZPM powered vessel proves itself an impressive opponent crippling the Daedalus before making a sudden and inexplicable jump into hyperspace. Puzzled over the Wraith's sudden departure the team picks up a weak subspace signal in Wraith code. McKay is quick to recognize that the communique was sent through subspace from another reality. Once deciphered their worst fears are realized. The Wraith message contains a familiar set of coordinates. The hive ship is on its way to Earth!
19. Vegas
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Police find a desiccated corpse on a desert road outside Las Vegas Nevada the seventh victim of a bizarre serial killer. Detective John Sheppard called in to assist is baffled by these murders. Then a clue traces of radiation found on the bodies leads him to a strange looking man with super human attributes who easily evades capture. Some time later Sheppard is detained and driven to Area 51. There he meets Dr. Rodney McKay who reveals that the suspect is in fact an alien - a wraith - who feeds on human energy. What's more McKay and his team have traveled to Earth from the Pegasus Galaxy by way of a stargate to prevent this wraith from compromising the security of the planet. But so far Sheppard is the only one who's been able to get close to him.
18. Identity
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When it's observed that Dr. Jennifer Keller is behaving very strangely Dr. Carson Beckett is asked to examine her. But extensive testing reveals nothing abnormal and they fear she may be suffering from a mysterious psychological disorder. Unbeknownst to them Keller has traded bodies with that of a notorious criminal Neela Casol and finds herself at the mercy of a village magistrate on a distant planet about to be executed for her crimes. McKay's investigation leads him to suspect that Dr. Keller and Neela have switched consciousnesses by means of an Ancient communications tool. In a race against time Sheppard and his team must locate Keller along with the alien device. But they'll need Neela's help to do it.
17. Infection
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A hive ship comes out of hyperspace directly over the city of Atlantis and transmit's a garbled message. Despite missing data McKay is able to make out a reference to Dr. Keller's gene therapy and an urgent request for help. On high alert Col. Sheppard and his team launch a cloaked puddle jumper to investigate. They board the ship to discover the entire crew in stasis and a prerecorded message from their nemesis - Todd. In it he reveals that he and the crew were stricken with a disease - a complication of the gene therapy developed by Dr. Keller which they had tried to self administer. Many died and the rest were put in stasis. Now they need Atlantis's help. After much deliberation Mr. Woolsey gives the go-ahead. Back on the hive ship Dr. Keller struggles with the complexities of Wraith physiology as the other team members begin to notice something very unsettling - the hive ship itself has somehow been impacted by the disease with dire consequences for all on board.
16. Brain Storm
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When the Atlantis team is given two weeks of vacation leave Dr. Rodney McKay reluctantly accepts an invitation by his former rival Malcolm Tunney to attend a scientific demonstration that he claims will be the solution to global warming. Feeling bold he asks Dr. Jennifer Keller to accompany him and she accepts. Upon reaching Earth they are flown by private lear jet to a top secret facility in the middle of a desert. Once there McKay is shocked by Tunney's brazen claims that he's invented a device that can cool the Earth by venting excess heat from our space/time into another space/time - an idea McKay had already pursued two years earlier. Despite Rodney's mounting concerns over its safety Tunney activates his new technology dropping the heat contained inside the facility by 10 degrees. But when the device reaches this goal and will not disengage McKay realizes he has to work fast or every one trapped inside the premises will freeze to death within the hour.
15. Remnants
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Woolsey admits to Teyla Ronan and Dr. McKay that he's apprehensive about an upcoming performance evaluation. Later while en route to his quarters he encounters Dr. Vanessa Conrad an engaging scientist recently arrived on the Apollo and finds himself more than a little attracted to her. But she is quickly forgotten when I.O.A. representative Shen Xiaoyi appears and advises him that he's been reassigned to a new position back on Earth. Woolsey is shocked by this news but aided by his new acquaintance elects to fight the I.O.A.'s decision. Col. John Sheppard meanwhile has flown several astrobiologists over to the mainland for a two day research expedition. On his way to make camp he is ambushed and captured by an old foe hellbent on acquiring Sheppard's identification code. Back on Atlantis McKay and Zelenka investigate a mysterious object discovered at the ocean's bottom.
14. The Prodigal
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Col. Sheppard and Dr. McKay are enjoying some recreational time on the pier level of the city when Atlantis is plunged into darkness with only the top tier of the central tower unaffected. Struggling to make their way up to the Gate Room on foot more than 70 levels above McKay speculates that someone has taken control of Atlantis by hacking into the city's mainframe. As they close in on the location McKay picks up extreme energy readings. An unusual force field has been established to prevent them from gaining access to both the Gate Room and Control Room. Meanwhile as Teyla checks on her son Torren two dark figures infiltrate her quarters and fire rendering her unconscious. When she comes to she finds herself in Woolsey's office with the baby sleeping nearby. Distraught she moves to reclaim him then realizes she is not alone. Her ultimate nemesis Michael stands before her - and he is bent on revenge.
13. Inquisition
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Leaders from the human populations of many worlds have formed an official alliance and extend an invitation to Lt. Col. John Sheppard and his team to represent Atlantis at their next meeting. But on arrival the team is immediately detained in a concrete cell and Sheppard is brought before three council members - Kelore of Latira Shiana of the Tribes of Santhal and Dimas of the Free Peoples of Riva - to stand trial for crimes against the indigenous peoples of the Pegasus Galaxy. Richard Woolsey meanwhile receives a visit from Myrus a representative from the new coalition of planets who advises him that Sheppard and the others are being made to answer for the deaths of millions throughout the galaxy. Outraged Woolsey demands that Myrus bring him to his people confident he can take on their defense and secure their freedom. But it quickly becomes clear that even Woolsey's formidable legal and diplomatic skills may not be enough to save the Atlantis expedition from a guilty verdict.
12. Outsiders
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Col. Sheppard and his team locate Dr. Carson Beckett on an alien planet where he is treating a small group of survivors of the Hoffan plague. These patients who escaped a Wraith attack on their home world Balar have found sanctuary and friendship on this alien planet. But that same evening a party of Wraith warriors appears before the village's councilors demanding that the refugees be turned over to them - threatening total annihilation if they refuse. The Balarians aware that they are not only immune but lethal to a wraith feeding fear there is no chance the townspeople will continue to harbor them. And they may be right. Despite Sheppard's best efforts it appears the original residents intend to sacrifice the newcomers in order to save themselves.
11. The Lost Tribe
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Dr. Daniel Jackson and Dr. Rodney McKay have been forced to reactivate the Attero device a machine designed thousands of years ago to annihilate the Wraith. In doing so they discover the reason the device was ultimately abandoned by its Ancient creator - while destroying Wraith ships that attempt to travel through hyperspace the weapon inadvertently causes active stargates to self-destruct. Meanwhile Todd and his troops continue to hold Woolsey Keller Ronan and the Daedalus crew captive convinced that they are behind the resurrection of this deadly technology. Fearing that if Todd succeeds in destroying the device Jackson and McKay will most certainly be killed in the process Sheppard calls on some old allies to help him rescue his friends.
10. First Contact
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Stargate SG-1's Dr. Daniel Jackson travels to Atlantis when his research suggests that a rebellious Ancient scientist named Janus may have hidden a secret lab somewhere within the city. Hoping to find it and possibly a significant portion of his unauthorized research Jackson enlists Dr. McKay's help. An obscure log entry leads them to a cloaked lab where they unwittingly activate a signal on a distant planet. Hours later the city is paid a visit by a group of mysterious aliens. Meanwhile Woolsey along with Dr. Keller and Ronan have joined Colonel Caldwell on board the Daedalus leaving Sheppard in charge of Atlantis. They welcome Todd and his delegation to the ship to discuss testing Keller's gene therapy on live Wraith subjects. But events take a turn for the worse when Todd suspecting them of betrayal takes control of the Daedalus.
9. Tracker
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McKay and Ronan each unaware of the other's motive volunteer to assist Dr. Jennifer Keller with a medical follow-up away from Atlantis. But once in the settlement a nervous child patient prompts Keller to ask Ronan and McKay to wait for her in the local tavern while she finishes her treatment. Later when the pair return they are surprised to learn that she left sometime ago. An exhaustive search of the village turns up no sign of her. But a set of footprints in the dirt just past the village confirms Ronan's mounting suspicion that Keller has been kidnapped. Ronan wasting no time begins to track her abductor while McKay runs back to the stargate to radio for assistance. But just as he reaches the DHD four Hunter Wraith come through the gate and fan out in separate directions. Ronan knowing full well that these Wraith exist to chase Runners suspects there is a connection to Dr. Keller's disappearance. And he knows he must draw on his uncommon skills as a former Runner if he is to save her.
8. The Queen
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Keller and the Atlantis team meet with the wraith Todd to deliver a startling proposition. Aided by her studies of Michael's retrieved data Keller believes she has found the means by which to cure the Wraith of their need to feed on humans. All she requires are some wraith willing to act as test subjects for this breakthrough treatment. Todd is intrigued but insists that they must first win the support of the Primary - the supreme Wraith Queen in the alliance. But to do so Teyla must go undercover with nothing to rely on but her wraith DNA and an ally with a hidden agenda.
7. Whispers
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Dr. Beckett is asked to delay his departure from Atlantis when word comes that Major Anne Teldy and her away team Sgt. Dusty Mehra Cpt. Alicia Vega and Dr. Alison Porter have stumbled onto one of Michael's labs inside an extensive underground catacomb. He and Lt. Col. Sheppard gate to Teldy's location where further investigation reveals an abandoned laboratory containing numerous stasis pods. While Dr. Beckett and Dr. Porter stay behind to sift through the research data that Michael left behind Sheppard and Teldy's team set out to explore a nearby village. Beckett and Porter conclude that Michael was experimenting on the genetic characteristics of several different life forms. Meanwhile Sheppard and his team arrive at the village to find it abandoned. Yet chilling walls of fog and flashes of movement within it suggest that they are not alone.
6. The Shrine
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En route to check on a missing research team Lt. Col. Sheppard Dr. McKay Teyla and Ronan emerge from the stargate to find themselves swimming atop a flooded valley. With only the apex of the gate accessible above the waterline they cling to it - soaked and bitterly cold - until a puddle jumper can make it through to rescue them. But during the flight back to Atlantis McKay inexplicably falls ill and in the days that follow his condition declines further. Dr. Keller discovers a parasitic organism in his brain that cannot be surgically removed. As a result his ability to function continues to deteriorate to the point where he has virtually no recollection of who he is or what he is capable of. Soon his emotions and memories have regressed to those of a young boy and fearing that he will not pull through the doctor summons Jeannie McKay's sister to say her final goodbyes. But it's too late. Rodney no longer recognizes her or any of his friends. However Ronan has a plan albeit a very risky one. He tells Jeannie of a place - a shrine located on the planet Talus - that would grant Rodney one day to be himself again before he dies.
5. Ghost In the Machine
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Returning from an exploratory mission the team is mystified when an arc of blue energy causes the puddle jumper's primary systems to shut down slamming them into an active stargate. They narrowly make it home only to be greeted by similar erratic anomalies within the city itself. Soon nearly every system in Atlantis is affected by ominous power disruptions. Suddenly a puzzling message appears on McKay's computer screen. Its author claims to be a former friend long thought dead. Now an incorporeal presence she begs Rodney to utilize the Ancient's technology to build her a new body. Highly skeptical the Atlantis team is faced with an impossible decision. To create the means to release an entity who may or may not be a friend or stand by as it systematically destroys the city's technological infrastructure.
4. The Daedalus Variations
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When a mysterious duplicate Daedalus appears in orbit over Atlantis the team is dispatched to investigate. Once aboard the deserted and severely damaged ship the team discovers an ominous video message from the former captain. But before they can make sense of the situation the ship is propelled into an alternate reality. As McKay tries to figure out what is going on the ship continues to jump through various alternate realities encountering an alien armada and the blistering heat of an expanding sun. Worse - the team realizes that if they don't find a way back to their reality soon they risk being lost forever.
3. Broken Ties
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Ronon is ambushed during an off-world mission and awakens much later a prisoner of his former friend Tyre. The fellow Satedan it turns out has fallen on hard times since they last crossed paths. Abandoned by the wraith he once served he is undergoing a physiological and psychological withdrawal from the reverse-feeding process once granted to him as a wraith worshiper. But he believes he has come up with a way to win back the respect of his former masters: by delivering them Ronon. Intent on turning their defiant captive the wraith begin their process of reverse-feeding - stealing Ronon's life bringing him to the brink of death then restoring his youth. Again and again and again. A tip meanwhile leads the team to an abandoned village. But Ronon and the wraith are long gone and the only remnant of their former presence is a seriously injured Tyre who may be their only hope of rescuing their friend.
2. The Seed
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When Dr. Keller fails to report for her morning shift concerned team members investigate and are shocked by what they discover: Jennifer unconscious in her quarters - a mysterious web of tendrils attached to her body. Suspecting her condition may be linked to her research into the wraith data recovered from Michael's lab the team makes the decision to bring Beckett out of stasis. The beloved doctor leads the medical investigation while Sheppard and co. are quarantined under suspicion that they may have been exposed to the same virus that has affected Keller. As Beckett struggles to find a solution the alien organism grows creeping out into the adjoining corridors toward the main power grid. With Atlantis itself now under threat Woolsey is ultimately faced with a decision that could cost Keller her life.
1. Search and Rescue
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An injured Sheppard is trapped alongside Ronon beneath the rubble of Michael's collapsed compound. Trapped in another debris pocket McKay and Lorne realize that a subspace burst has already reached Michael. Light years away Michael's flagship Wraith Cruiser hurtles towards the compound. Imprisoned onboard a pregnant Teyla begs Kanann the father of her baby to help save her. Carter leads a rescue mission to the planet. Her team succeeds in digging up McKay and Lorne but Ronon and a rapidly deteriorating Sheppard are buried far deeper in the rubble. With Michael and his hybrids on their way back to deal with intruders and the Daedalus already enroute the question becomes: Who will reach them first?