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Where to watch "Annedroids"

14. Wilderness Tech Pt. 1 and 2

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Mr. Cooper plans a week- long survival trek, Grandma suggests Shania go with him so that they can bond. Anne and Nick join them on the adventure too. Unfortunately, things go awry when the kids get separated from Mr. Cooper and have to survive the wild on their own.

13. Mother of Invention Part 2

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In the second part of the series finale, Anne, Nick, Shania and the androids must defend themselves against Ada and her evil Pal 2.0s. Anne receives an unexpected (and holographic) message and must decide whether or not she wants to share the androids with the world.

12. Episode 12: Mother of Invention Part 1

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In part one of the series finale, Anne and Nick start working on Anne's Mom's designs. Pal notices some changes in Nick and Pal wants to change too. Meanwhile, Nick's Mom tracks Anne's Mom and it brings her dangerously close to Ada.

11. Episode 11: Growth Spurt

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It's Shania's birthday and Anne is making her a cake from scratch. Nick's Mom gets a job offer on the other side of the country and Nick has to decide whether or not he wants to make the move.

10. Episode 10: Forces of Nurture

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It's time for the Weld Zone Father/Son Mini-Vehicle Challenge again and, like last year, Nick is planning to participate with Anne's Dad so they can defend their trophy. The arrival of an unexpected visitor leaves victory - and Nick's partnership - uncertain.

9. Episode 9: ThermoDad

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When uploading Magnus 22 blows the junkyard's power grid, the junkyard is left without power or security. Anne, Nick, Shania and Anne's Dad have to figure out another way to power the junkyard or the androids will be defenseless.

8. Episode 8: Search Party

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Anne, Nick and Shania discover that Ada has deleted Magnus 22 but they figure out there's a backup of its programming at her house. They go undercover at her son Dylan's party to save Magnus 22 and bring it back to the junkyard.

7. Episode 7: Wilderness Tech Pt. 2

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Separated from Mr. Cooper, the kids must work together to find their way through the wilderness. Separated from the androids, they must rely on each other for support.

6. Wilderness Tech Pt. 1

No release date yet

Grandma suggests Shania go with Mr. Cooper on a week-long survival trek so that they can bond. Anne and Nick join the adventure, but things go awry when the kids get separated from Mr. Cooper and have to survive the wild on their own.

5. Palception

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When Pal starts having nightmares about Magnus Tech, Anne is surprised Pal has developed the ability to dream. Anne and her Dad try to get Pal over Pal's nightmares, but soon realize Pal's not dreaming at all.

4. Flying the Cooper

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Shania and her family are moving in with Mr. Cooper, but Shania isn't happy about it. When Shania's brother Garth goes missing, the kids use Mr. Cooper's tracking techniques to track Garth back to a familiar place.

3. Enemy Lines

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When Garth gets bullied, Anne steps in to help, but gets her digital lab notebook stolen in the process. It's up to Anne, Nick and Shania to get Anne's digital lab notebook back from the bullies' tree house fort.

2. Dumpster Diving

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When Eyes's curiosity causes him to fall into Anne's water reservoir, Nick and Shania are shocked to find that Eyes has short circuited... and that Anne can't swim. They attempt to teach Anne while encouraging her to waterproof the androids so they can experiencing swimming, too.

1. Operation Pal

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Anne, Nick and Shania have to go to Magnus Tech in order to fix Pal. Luckily, Art can still get them access and they find a surprising ally in Magnus 22.

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