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Where to watch "Silly Sundays"

39. Stormy Sunday

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Sonia learns to turn something she doesn't like, the sound of thunder, into something that can be a fun game.

38. Thanking Fountain

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Sonia finds a shell to throw in the Thanking Fountain and decides to put Granny's needs first.

37. Wall Painting

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Hugo and Sonia learn to take their time while helping to paint a wall.

36. Happily Never Ending

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Sonia keeps interrupting Hugo as he reads her a book until she learns the importance of waiting for the end.

35. Digging Quest

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A mystery map doesn't lead to the treasure Hugo and Sonia had hoped for but instead leads to an even more exciting treasure, their family.

34. Spin, Spin, Spin

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Hugo and Sonia are finding it tricky to make their paper pinwheel spin but soon learn the fun was in the trying.

33. Boat Trip

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As Sonia feels frustrated she can't fasten her life jacket, her family playfully help her understand the importance of patience.

32. Reach for the Sky

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Sonia and Hugo look for imaginative ways to reach the top of their painting.

31. Corner Shop

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When something Sonia and Hugo want isn't listed on the Family's Shopping List, they learn to appreciate what they do have.

30. Star Light Star Bright

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When a cloudy night covers the twinkly stars, Hugo and Sonia discover other natural wonder close by.

29. Watermelon Picking

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Hugo and Sonia have different ideas on what is the best watermelon for the family, until they learn to compromise.

28. Mel's Hair

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While trying to understand why Mel keeps postponing getting her hair brushed, Hugo and Sonia learn to ask the right questions.

27. Kitty Adventure

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Marzipants the Cat helps Hugo and Sonia learn the importance of sharing.

26. A Fruity Mix Up

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When a family recipe doesn't go to plan, Hugo and Sonia learn to adapt and invent something new

25. Meet the Rocks

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Following an adventure with her rock friend, Sonia remembers the value of staying at home with the family.

24. Broken Pot

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Hugo and Sonia realize the fun that can be had in repurposing their broken things.

23. A Jolly Day

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Hugo and Sonia learn, with the help of Nicky, that Jolly the Dog communicates in a different way.

22. Happy to Help

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Sonia finds her chosen garden chores tricky until she learns to ask for help.

21. Me and My Shadow

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As the sun begins to set and stop their shadow game, Hugo and Sonia learn there are more ways than one to play.

20. Hand Me Downs

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When Sonia realizes her favorite unicorn t-shirt doesn't fit anymore, she learns something she loved could be something Mel now enjoys instead.

19. Windy Day

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Hugo and Sonia's paper-boats aren't blowing in the way they would like them to, until they learn to work with the wind instead.

18. The Package

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Hugo and Sonia forget to add something important to a package they've made for Granny, but they learn that it's the thought that counts.

17. Tram Trip

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The family's journey to the beach takes longer than Sonia would like until she learns to appreciate the journey as much as the destination.

16. Carried Away

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While playing ants, Hugo and Sonia cause some confusion moving things around the garden. Together they learn that ants carry with a purpose.

15. Snowballs and Doughballs

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Sonia's homemade pizza looks less than perfect, but she learns that pizza is tasty no matter the shape.

14. Paper Sheep

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After Sonia's origami sheep has to be unfolded, she realizes that some things can be re-made.

13. Yellow Sock

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When Hugo can't find his favorite Sunday Socks, he learns that his socks aren't what make Sundays fun in the first place.

12. Magic Trick

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Hugo struggles to perform a magic trick until he discovers the fun in thinking on his feet.

11. Crab's Home

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Sonia and Hugo build a new house for a beach crab and learn the importance of respecting nature.

10. The Last Cookie

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Hugo and Sonia discover their cookies have been eaten and when they follow the clues, they discover something even sweeter.

9. Sit Still, Sonia

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Sonia tries her best to keep still during play time and along with all the family she learns the benefits of taking a break.

8. Picnic Hill

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Hugo wants all the family to reach the top of Picnic Hill. When he realizes they won't make it, he learns to appreciate the things around him.

7. Mom's Sandwich

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Hugo and Sonia drop a big sandwich for Mom, and they learn that a little can be a lot, and whatever is left is just enough.

6. Stringy Soup

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Sonia and Hugo don't like the soup Dad has prepared for lunch. They learn to speak their mind, while being kind.

5. Forever Castle

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As Hugo and Sonia's sand castle washes away, they learn that some things don't last forever but can be rebuilt.

4. Make a Wish

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When Hugo and Sonia run out of dandelions to make wishes with in the garden, they learn wishes can be made whenever and however they want.

3. New Birdy

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Sonia wants to dance on stage by herself until she learns the importance of sharing the spotlight with her new friend little birdy.

2. Watermelon Rescue

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When a watermelon meant for all the family to share is spoiled, Hugo and Sonia learn to work as a team and save the day.

1. Broken Ducky

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Sonia's ducky toy is not working as she expected. Together with Hugo, she learns there are different ways to play with it.

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