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Where to watch "Marcus Level"
52. Marcus and the Colossus
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Vipkrad has used the power of a fragment of Princess Aria's mirror to turn himself into a colossus. His goal is now clear: to destroy the Blue Kingdom. Marcus has to stop him. There's only one way: scale the colossus and get the piece of mirror from his forehead.
51. Mega Hard Mode
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Vipkrad has stolen a teleportation device and is using it to invade Atalantis with horrible monsters. Marcus' mission is simple: he has to destroy the device and foil Vipkrad's plans. Marcus has the choice between doing the mission in easy or mega-hard mode. Wanting to impress his friends, Marcus chooses the more difficult option.
50. Duo Combo
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Marcus and his friends wind up at the foot of Vipkrad's domain. Marcus has to come here to fight Vipkrad and take a piece of Princess Aria's mirror from him. But before, he'll have to fight all the enemies on his way as a duo with one of his companions. Is this just a fight mission? For two? Great!
49. My Best Enemy
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A Kapobowl has been captured by the Bongo monkeys. Marcus' team will face Vipkrad's. Whoever reaches the top of the highest tree in Espictroll forest and will deliver the prisoner will get a piece of Princess Aria's mirror. Harassed by the Bongos during the climb, the two teams are decimated little by little.
48. Incredible But True
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The great Clocktower of Atalantis has been sabotaged by Vipkrad and its mechanism has frozen up. Marcus must progressively get it back in working order in order to reach the heart of the clock and get it started again. If he succeeds, the Great Watchmaker will give him a piece of Princess Aria's mirror.
47. The Three Kings
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To get back a piece of the mirror, Marcus and his friends have to free three kings: Sagoo the monkey king, the King of the Moonsliders and Gramok VI, king of the rat-crabs. All have been kidnapped by Vipkrad to make his fortune grow as they work in his new Chocobongo factory.
46. The Heist of the Century
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The head of the big Atalantis bank has given Marcus and his friends a challenge. Can they steal a piece of Princess Aria's mirror that is locked in the safe? If they do, the fragment will be theirs. Marcus is delighted: together, they'll make the heist of the century! And Marcus is the "brains" of the operation. But the arrival of a teammate who looks a lot like Vipkrad soon sows trouble.
45. The Magic Lamp
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Marcus and his friends find themselves projected inside the magic lamp of Genie Balumba. Sybillin tells them that they will have to cross different rooms in order to win the fragment of mirror of Princess Aria. To do so, they'll have to solve all the enigmas in the genie's lamp. Marcus has to hurry, for Vipkrad is also in the game.
44. Vipkrad Strikes Back (2)
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Marcus has been separated from his friends and lost the equipment that made him a hero. He's the prisoner of Vipkrad on the intergalactic ship. Vipkrad has almost won: soon, he'll destroy the Valley of the Seven Light Towers with his powerful laser ray. Marcus' mission: escape and undo Vipkrad's plans to save his friends and the world. A colossal task, especially when you're all by yourself.
43. Vipkrad Strikes Back (1)
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Part of the Forest of Espictroll has been destroyed by Vipkrad. Ephi's sadness motivates Marcus: he swears that the scoundrel will pay! Marcus and friends infiltrate Vipkrad's base camp and avoid all the traps and guards. On their way, Marcus finds the pieces of an armor that makes him stronger every time he takes a piece.
42. Marcus and the magic rainbow
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Vipkrad has stolen the colors of the Magic Rainbow. To win a piece of Princess Aria's mirror, Marcus and his friends have to find the primary colors. Not time for fun, Marcus wants to finish the mission quickly: this is a level for little kids! Marcus obtains the first colors easily, but Vipkrad, the color thief, steals them from him.
41. Gratrok the Magnificent
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In the Chocobongo mines, the land of the Rat-Crabs, Vipkrad has stolen the scepter-pickaxe of King Gramok VI. He has used the magic powers of the scepter to take control of the mines and now wants to get a piece of Princess Aria's mirror hidden deep inside. All the Rat-Crabs, even Gratrok, are upset.
40. Pink Olympics
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Marcus winds up in the Pinkolympics, a competition whose winner will receive a piece of Princess Aria's mirror. Marcus and his friends are very motivated. Vipkrad's team better watch out! Except that Vipkrad wins the first trial by cheating! If that's the way it is, Marcus wants to cheat too! But is that a winning strategy?
39. Mega Marcus
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Marcus and his friends enter the Great Seven Light Towers Tournament. Marcus will have to defend the title held by Gorbar the Magnificent to keep the Championship Belt decorated with a piece of the mirror. It symbolizes supremacy in the arena. Marcus is very motivated, especially since he knows all the special tricks.
38. The good, the bad and the mule
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Marcus appears in the small mining town of Smalltown where Sybillin gives him his mission: he'll have to defend the Mule Express owned by Johnny Canyon by distributing the newspaper in the tow faster than his enemy, Vipkrad's Robotic Post. If Marcus succeeds, Johnny Canyon will give him a piece of Princess Aria's mirror.
37. Marcus Kart
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Marcus enters the great Atalantis Kart race. The winner of the cup will get a piece of Princess Aria's mirror. Marcus and his team face Vipkrad, Captain Double Hook, the King of the Moonsliders, the Pinkaboom team and the Welding Robot. Marcus is particularly excited because he knows the course by heart. But this time, there's a novelty: the Crazy Mode.
36. The sands of time
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If he helps genie Balumba to find his lamp in the Sandotim Palace, Marcus will be rewarded with a fragment of Princess Aria's mirror. For this mission, Marcus is given a magic wand with which he can go back in time. What a great help! Why not have a little fun with it?
35. Darn Galleon
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Marcus and his friends have to get a piece of Princess Aria's mirror from a galleon infested with skeletons. Marcus discovers that the skeletons are actually pirates, victims of a terrible curse. Pirates? That means they're good guys, thinks Marcus. There's no way he's going to fight them now. Is he right or wrong?
34. The show must go on
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Marcus and his friends have to find a piece of the mirror at the top of the Vanilla-Strawberry mountains. But Vipkrad has erased the elements of the backgrounds that make it possible to climb there. Armed with magic paintbrushes, Marcus and friends take up the challenge and create elements that make them progress.
33. Where's Loumie?
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Sybillin announces the mission: Marcus will have to go through Vipkrad's factories and build a robotic armor that will allow him to face his enemy and get a piece of the mirror from him. Enthusiastically, Marcus takes the elements of the robots that he likes, ignoring Loumie's suggestions. Until Loumie finds herself separated from the group. Will Marcus succeed in his mission without her?
32. The usual suspect
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Marcus has to find who stole the Chocobongo in the Big Hotel of MacManaman by the Sea. If he succeeds, the Director of the Hotel will give him a piece of the mirror. For Marcus, the culprit is obviously Vipkrad. It's always him anyway! And he's going to prove it. But what if Vipkrad was innocent?
31. Debbings
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The poor little Debbings have been captured by Vipkrad and condemned to hard labor at the bottom of the Chocobongo mines. Marcus must deliver them by guiding them to the surface. He will then receive a piece of the mirror from the Great Debbing, their spiritual leader.
30. Nanny sitting
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Our friends must take care of Baby Crokie who is a pest and bring him to his mother while guessing what his needs are. They have to stop him from crying for his tears make some dangerous carnivorous plants grow all around them. But Vipkrad also wants to get the mirror and kidnaps the baby wanting to give it to his mother before Marcus.
29. Princess of the desert
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Marcus must help some nomads who've been victims of a fire. Among them, the beautiful Kenza. Marcus falls immediately under her charm. Gratrok and Ephi are worried to see their friends so entranced. Can they accomplish their mission with their friends in such a state? Especially since Kenza's behavior turns out to be a little peculiar.
28. Druid
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The king of the Elves is ill. Marcus and his friends must find the necessary ingredients to make a potion that will save him and thus get a piece of the mirror. On their journey, they find an old druid who seems to want to help them. Good news, especially since time is of the essence!
27. Duel
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The worst desperados of the land are occupying the saloon and threaten to break up everything unless they're served their strawberry milks! Marcus has to play waiter without upsetting the glasses and has to dodge the provocations and trip-ups of the desperados. Marcus and his friends have to learn about being thick-skinned lest their mission fails completely.
26. The best
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To win the piece of mirror, Marcus must battle the champions of the arena of the Blue Kingdom: Vipkrad and his terrible potatamon Caninator! Marcus is adamant: he must find and train the best patatomon to fight such a powerful adversary. Marcus chooses Limoomoo, a new patatomon he doesn't know.
25. The pink boots
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To win a piece of the mirror, Marcus must free Baron Funderchen who is held captive by Vipkrad and the Shark-Soldiers. Sybillin insists on the important of the "pink boots" that make it possible to win against the Shark-Soldiers. But Marcus isn't very enthusiastic: pink boots are for girls and he's too embarrassed!
24. Marcus Hood
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To get a piece of the mirror, Marcus has to face the horrible Sheriff Vipkrad who terrorizes the inhabitants of the Blue Kingdom. To do so, Marcus has to make an important choice: he must ally himself either with the villagers or the rebel bandits. Marcus can't resist playing Robin Hood without realizing that in doing so, he may turn the villagers into enemies.
23. Ephi's land
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To win a piece of the mirror, Marcus has to find and save the chief of the Elves who has been attacked by Vipkrad. For Marcus, Ephi is the best person to guide them through the elf forest of Espictroll. Delighted to be able to show her friends the wonders and dangers of her world, Ephi takes her role as guide very much to heart.
22. Evil Cat
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Marcus and his friends must find the venerable Namoo Tree in the heart of the forest in order to find a piece of the mirror. During their adventure, Marcus falls in love with some adorable kittens in the forest. There's even one that looks like his cat Maurice!
21. Competition
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To get a piece of the mirror, Marcus has to win the games organized by the Bongos to find their new chief. A real competition sets in between Marcus, Ephi, Gratrok and Loumie to find out who the winner could be. Will their friendship survive this growing rivalry?
20. The Best Day
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Princess Yupla has a piece of Princess Aria's mirror. At the end of three trials, she will give it to whoever has won her heart. As usual, the mission opposes Marcus and Vipkrad. Except that Marcus has a major problem: Yupla has such an effect on him that he can't do anything when he's in her presence. He can't even talk to her, he just blushes and freezes up.
19. Dance!
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The King of the Moonsliders will give a piece of the mirror to whoever wins the Dance with Vanilla Strawberry Peaks contest. Marcus' team faces Vipkrad's with his two robots. Marcus thinks he's an ace when it comes to dancing, but there's one thing he hasn't counted on: his stage fright! Ephi and Gratrok wonder what kind of bad magic has gotten into Marcus.
18. Stroke of luck
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Marcus and his friends must reach Sagoo, the king of the monkeys, to get a piece of the mirror. But they're not alone: they have to be faster than Vipkrad and run a course full of traps. Nothing could be more classical, except for an unusual aspect: Marcus thinks he's the victim of bad luck. And it seems that his bad luck is contagious.
17. The legend of Grimkrad
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As he comes out of the warp-zone, Marcus and his friends are put in a dungeon by Vipkrad and tied together by a magic chain. Whatever they do, they must stay in a very tight formation. This proximity bothers Marcus who defends his need for independence. The trio soon has only but one obsession: get rid of the chain.
16. Cheater!
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Marcus gets into an obstacle race against Vipkrad's champion who is none other than Cusmar, the "ghost" who represents a high-score obtained by Marcus when he cheated! Marcus is shattered: it's impossible to win. His friends think that cheating is a new strategy and ask him to teach them this amazing technique. What if THAT was the solution: three cheaters?
15. The seven light towers race
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It's the world championship of the Seven Light Towers in the presence of Copacabanana the great champion who will give the winner the cup with a piece of the mirror. Marcus can't believe it: this is a dream! Ephi and Gratrok don't understand why he's so elated about a simple football game. For Marcus this is blasphemous: football is really important and Copacabanana is his hero!
14. Me first!
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Marcus has to save the genie Balumba from the claws of Wolf-Ksor and his forty thieves to win a piece of the mirror. But before he leaves, Marcus has to get equipment from the merchant. As he discovers all the treasures, each one more shiny and useless than the other, Marcus cannot resist. He spends all the Chocobongos of the team for himself.
13. Ghost Vizir
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Vipkrad has haunted the palace of the Caliph. Marcus and his friends must rid the palace of Vipkrad's ghosts before the Caliph (who is a scaredy-cat) wakes up. If Marcus and Ephi are not so frightened by the eeriness of the palace, that's not the case with Gratrok.
12. Voodoo
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Marcus has to find the piece of mirror hidden in the forest before Vipkrad does. But the race is uneven because Vipkrad has built an army of voodoo puppets with terrible powers including that of making someone fall in love. Ephi gets "contaminated" and goes for Marcus in a big way which can seriously imperil the mission.
11. Fat Aria
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Marcus gets a mission to find princess Aria and he finds out that Vipkrad is making very delicious cakes in his factory. It's impossible to resist them! But when he tastes them, Marcus only finds a horrible mush of flavorless pixels while his friends are in seventh food heaven. Things get complicated when Marcus finds that Aria has become a victim to her food intake and can hardly be transported!
10. Pirates!
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Marcus has to grab the treasure of the terrible pirate Double Hook before his sworn enemy Vipkrad. This mission is perfect for Marcus who loves pirates so much so that he starts thinking he's a real pirate - though he doesn't know the difference between aft and starboard. But as a pirate, Marcus will accept no contradiction and may put his mission in peril!
9. A faucet problem
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Vipkrad has flooded the city of Atalantis to make a piece of the mirror float up to the surface. Marcus has to repair all the water pipes to get ahead of Vipkrad. Nothing seems simple to Marcus who goes too fast and doesn't listen to Sybillin's instructions. The three friends till have to turn back to get ahead.
8. Whose turn is it?
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Marcus is surprised when Sybillin gives him a piece of the mirror and learns that for once, his mission is to protect the fragment from Vipkrad's army. If he defends his treasure successfully, he can take it with him. Marcus' strategy soon becomes a real puzzle.
7. Doctor Marcus
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Vipkrad has infected Al Jabir the wise man with a terrible virus. "Doctor Marcus" has to try and save him. To do so, he has to destroy the red viruses and capture the blue viruses to make an antidote. Marcus is under pressure and loses confidence as he goes through one failure after another. But when Ephi is infected, Marcus can't afford to make another mistake.
6. Bobsled
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To win a piece of the mirror, Marcus has to face Vipkrad in a vertiginous bobsleigh race. Scared because of a prior sled accident, Marcus prefers not to say anything so as not to be ashamed and manipulates his friends into driving the bobsleigh in his place. By refusing to admit the truth, Marcus puts the mission in danger and might get his friends mad at him.
5. The Bipolar Bear
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It is a dark time for the Moonsliders: no more ice cream is coming of the palace because Bipo the Bear has had an accident. His mask is blocked on "unhappy"! Marcus must confront him and inverse the mask to get the piece of the mirror. The problem is that Marcus has a cold and that he's in a foul mood.
4. The curse of the mines
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Marcus has to save the Chocobongo mines from a terrible curse by getting a piece of the mirror that has been placed on a hexed altar by mistake. Everything would be great if the mine wasn't so scary and full of slimy monsters that Marcus doesn't even want to think about the zombie-snails! Marcus hates them more than anything and he needs his friends to win against them.
3. Want to be my friend?
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While it may be easy for Marcus to enter Vipkrad's cursed tower and get a piece of the mirror, it's not that easy to get out especially when the enemy takes Alkalone! What if Marcus had to make friends with the enemy in order to get his precious sword back? Sure, but that's not such an easy idea for Ephi and Gratrok to accept!
2. The Gruesome Ghouls of Galleon Island
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Vipkrad imprisons the Coco-Monkeys. The only way to save them is to find a piece of the mirror. Enthusiastic at first, Marcus is less so when he winds up on the frightening Galleon Island and its dozens of skeletons. Marcus is terrified. Unfortunately then fortunately, Marcus has his glasses stolen. Guided like a blind man by his friends, he faces his fears more easily.
1. My kingdom for a pony
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To win a piece of the mirror, Marcus must take care of, train and ride a very tiny pony in a race against Vipkrad! While Ephi and Gratrok are delighted, Marcus is much less so. His pride forbids him to play at "girl's" games. Marcus quickly gets into trouble.